Trait gamepower_traits::wallet::OnBurnHandler[][src]

pub trait OnBurnHandler<AccountId, ClassId, TokenId> {
    fn burn(owner: &AccountId, asset: (ClassId, TokenId)) -> DispatchResult;
}

An asset burn handler

Required methods

fn burn(owner: &AccountId, asset: (ClassId, TokenId)) -> DispatchResult[src]

burn the given asset.

Loading content...

Implementors

Loading content...